AI Insights · Timothy · January 2022
Top 5 Puzzle Games on iOS in the Netherlands, Q4 2021
Explore the performance of the top 5 puzzle games on the iOS platform in the Netherlands during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 puzzle games on iOS in the Netherlands showcased varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
Water Sort Puzzle saw a notable decline in weekly downloads, starting at 8.6K in late September and dropping to around 3.5K in early December. The game experienced a slight recovery towards the end of December, reaching approximately 6K downloads. Revenue was relatively stable, peaking at $273 in mid-October but generally hovering around $150 for most of the quarter. Active users also trended downwards, from 32.2K in late September to about 30K in early December, with a minor uptick to 33.9K by the end of December.
Coloring Match, despite being a newcomer released in early December, showed impressive download numbers. It began with 8K downloads in its first week, skyrocketing to over 30K by mid-December before settling at around 23.4K in the last week of the month. Active users followed a similar trend, starting at 7.5K and peaking at 45.6K before ending the month at 43.7K. Revenue data for this period was not available.
Kahoot! Play & Create Quizzes demonstrated a strong finish to the quarter. Weekly downloads increased significantly from 5.6K in late September to over 10.8K by mid-December. Revenue also saw a substantial rise, peaking at approximately $1.8K in the week leading up to Christmas. Active users steadily increased, reaching a high of 43.1K in mid-December before slightly declining to 34.1K by the end of the month.
Bubble Buster 2048 experienced a decrease in weekly downloads, starting at 7.5K in late September and dropping to just over 1K by the end of December. Revenue peaked at $397 in mid-October but generally decreased, ending the quarter at $266. Active users also saw a decline, from 8.5K in late September to around 9.1K by the end of December.
Blockudoku - Block Puzzle had a mixed performance with a steady increase in downloads from 1.5K in late September to nearly 11K by the end of December. Revenue showed a gradual increase, peaking at $195 in the last week of December. The game maintained a strong active user base, starting at 32.7K and rising to 58.4K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.